Some post-Halloween illustrations. Above: Old prop design from a series I worked on, which got the color treatment. Below: Some witch character designs, turns and exploratory sketches. Consistency with character design and turns is a bit of a dragon chase, in that it can be done, is a good ability to have, but can ultimately distract from the key things in drawing (fluidity, spontaneity, dynamic balance) while coming up with concepts.
Of course, it can go the other way with a one-off drawing in a dynamic
pose looking great... until it comes time to replicate that from another
angle or in an overall design. Guess it all depends on how far you're
willing to allow the visual language in a given world to stretch.