Saturday, September 01, 2018
Animation Hellhole and CalArts Memories, WIPs
As you can see, a majority of the time in both situations revolved around carefully researching the emerging world of interactive software.
(The second set of panels below are mostly based on the Hellhole days:)
One notable exception to the historical accuracy of these pics is the super model time traveler featured in the last frame, but otherwise I tried to keep it faithful to the crew, situations, and atmosphere of the time: Endless days of drawing, shooting animation or the sh*t, running off to Chopstix for cheap Chinese food (a miracle for the Santa Maria/Orcutt area in the early 2000's), digging around Gamestop or Blockbuster for Playstation games, endless nights playing Worms: Armageddon or Puzzle Fighter, planning our next trip to San Luis to either get art supplies at Law's Hobby or whatever art books and comics they had at Captain Nemo's.
Again, keep in mind that for most of us it was pre-internet, pre-Amazon, pre-smart or even cell phone. You got by with what you could find and took it all in with the company of friends.